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A Generative Model of Human Hair for Hair Sketching

Hong Chen, Song Chun Zhu
2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05)  
In this paper, we propose a generative model for hair representation and hair sketching, which is far more compact than the physically based models in graphics.  ...  Then we propose a three level generative model for the hair image (c).  ...  We are currently encoding more knowledge about hair structures in our model, so that our method can handle more complex hair styles including pigtail, braid, and curly hairs.  ... 
doi:10.1109/cvpr.2005.31 dblp:conf/cvpr/ChenZ05 fatcat:45yssbj6dbewfn4t2qbaoljsl4

A generative sketch model for human hair analysis and synthesis

Hong Chen, Song-Chun Zhu
2006 IEEE Transactions on Pattern Analysis and Machine Intelligence  
In this paper, we present a generative sketch model for human hair analysis and synthesis.  ...  The generative model provides a straightforward way for synthesizing realistic hair images and stylistic drawings (rendering) from a sketch graph and a few Gaussian bases.  ...  A GENERATIVE SKETCH MODEL OF HAIR The generative model for both analysis and synthesis is illustrated in Fig. 2 .  ... 
doi:10.1109/tpami.2006.131 pmid:16792093 fatcat:notulk5i3fg5da4gne7lbzssfe

Example-based composite sketching of human portraits

Hong Chen, Ziqiang Liu, Chuck Rose, Yingqing Xu, Heung-Yeung Shum, David Salesin
2004 Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering - NPAR '04  
We propose a system which combines two separate but similar subsystems, one for the face and another for the hair, each of which employs a global and a local model.  ...  way, making the hair subproblem decomposition an important step which must be handled carefully with a structured model and a detailed model.  ...  (a) (e) (b) (c) (d) Introduction We describe in this paper an interactive computer system for generating human portrait sketches.  ... 
doi:10.1145/987657.987673 dblp:conf/npar/ChenLRXSS04 fatcat:iwhkgtcfnzb4xam2f7v2znxbma

Interactive Hairstyle Modeling Using a Sketching Interface [chapter]

Xiaoyang Mao, Kouichi Kashio, Hiroyuki Kato, Atsumi Tmamiya
2002 Lecture Notes in Computer Science  
Modeling and rendering human hair remains to be one of the most challenging computer graphics problems.  ...  This paper presents a new interactive hair modeling system featured with a user-friendly sketching interface.  ...  Acknowledgements T h e authors would like to thank Issei Fujishiro from Ochanomizu University for his helpful comments and continuous support.  ... 
doi:10.1007/3-540-46080-2_14 fatcat:5n2h5hmf4jemtf7m74lwg6shqe

SketchHairSalon: Deep Sketch-based Hair Image Synthesis [article]

Chufeng Xiao, Deng Yu, Xiaoguang Han, Youyi Zheng, Hongbo Fu
2021 arXiv   pre-print
Recent deep generative models allow real-time generation of hair images from sketch inputs. Existing solutions often require a user-provided binary mask to specify a target hair shape.  ...  Based on these observations, we present SketchHairSalon, a two-stage framework for generating realistic hair images directly from freehand sketches depicting desired hair structure and appearance.  ...  For example, Chen et al. [2006] introduce a 2D generative sketch model for hair analysis and synthesis.  ... 
arXiv:2109.07874v2 fatcat:pxmklwfyw5cvzaw3yehlith35y

Realistic Hair from a Sketch

Jamie Wither, Florence Bertails, Marie-Paule Cani
2007 IEEE International Conference on Shape Modeling and Applications 2007 (SMI '07)  
Recently, physically-based models have proved successful for generating a wide variety of hair types, but they do not provide a straightforward method for designing target hairstyles.  ...  The contribution of this paper is to propose a user-friendly method for controlling such a physically-based model, requiring no specific knowledge of mechanics or hair styling: the user sketches example  ...  Acknowledgments We thank Basile Audoly for his original code for computing the statics of a single hair fiber.  ... 
doi:10.1109/smi.2007.31 dblp:conf/smi/WitherBC07 fatcat:pnt3chkmvbglzjnf56fowyrwdu

A Simple Framework for Face Photo-Sketch Synthesis

Xuewei Li, Xiaochun Cao
2012 Mathematical Problems in Engineering  
This paper proposes a simple framework for face photo-sketch synthesis.  ...  of input images, especially for complex self-shadows.  ...  for Internet Innovation Technology, SKL of PMTI, SKL of CG&CAD, and Open Projects Program of NLPR.  ... 
doi:10.1155/2012/910719 fatcat:o4t3rzrbhjhjvezo4ckjl7a2de

3D Hair sketching for real-time dynamic & key frame animations

Rıfat Aras, Barkın Başarankut, Tolga Çapın, Bülent Özgüç
2008 The Visual Computer  
Physically based simulation of human hair is a well-studied and well-known problem.  ...  This paper describes a sketch-based tool, with which a user can both create hair models with different styling parameters and produce animations of these created hair models using physically and key frame-based  ...  To our knowledge, although there have been sketching-painting based solutions proposed for creating hair models, our tool's contribution is in the use of sketching as a means to create hair models and  ... 
doi:10.1007/s00371-008-0238-8 fatcat:yplybv2gfbc7hgospchugmjsyq

Sketching hairstyles

Hongbo Fu, Yichen Wei, Chiew-Lan Tai, Long Quan
2007 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling - SBIM '07  
The user portrays the global shape of a desired hairstyle through a few 3D style curves that are manipulated by interactively sketching freeform strokes.  ...  This paper presents an intuitive sketching interface for interactive hairstyle design, made possible by an efficient numerical updating scheme.  ...  [WBC07] proposed a sketch-based interface for controlling a physically-based hairstyle generator. Image-based Hair Modeling.  ... 
doi:10.1145/1384429.1384439 fatcat:zz3bpbwegnd5dbcl4pg5efksya

Sketching Hairstyles [article]

Hongbo Fu, Yichen Wei, Chiew-Lan Tai, Long Quan
2007 Sketch-Based Interfaces and Modeling  
The user portrays the global shape of a desired hairstyle through a few 3D style curves which are manipulated by interactively sketching freeform strokes.  ...  This paper presents an intuitive sketching interface for interactive hairstyle design, made possible by an efficient numerical updating scheme.  ...  [WBC07] proposed a sketch-based interface for controlling a physically-based hairstyle generator.  ... 
doi:10.2312/sbm/sbm07/031-036 fatcat:2oa4nfuuzjd2hngnhybp4d4qae

Two-phase Hair Image Synthesis by Self-Enhancing Generative Model [article]

Haonan Qiu, Chuan Wang, Hang Zhu, Xiangyu Zhu, Jinjin Gu, Xiaoguang Han
2019 arXiv   pre-print
In this paper, we propose a two-phase generative model for high-quality hair image synthesis.  ...  Generating plausible hair image given limited guidance, such as sparse sketches or low-resolution image, has been made possible with the rise of Generative Adversarial Networks (GANs).  ...  In contrast, [Chen and Zhu, 2006 ] put forward a 2D generative sketch model for both hair analysis and synthesis, with which, a hair image can be encoded into a sketch graph, a vector field and a high-frequency  ... 
arXiv:1902.11203v1 fatcat:iqdgtk2vm5cyrk3feggg27b4fm

A hybrid image-CAD based system for modeling realistic hairstyles

Xuan Yu, Zhan Yu, Xiaogang Chen, Jingyi Yu
2014 Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - I3D '14  
Abstract Generating realistic hairstyles is critical in modeling human characters in computer games and feature films.  ...  We then connect a web of splines as a guide hair surface and use it to compute a 3D orientational field within the hair volume for growing hair fibers.  ...  Acknowledgements We acknowledge the reviewers for their valuable comments. X. Yu, Z. Yu and J. Yu were supported by an NSF Grant IIS-RI-1016395.  ... 
doi:10.1145/2556700.2556715 dblp:conf/si3d/YuYCY14 fatcat:4lals6zayrdnlpn36s6kpzdzfi

Single-view hair modeling using a hairstyle database

Liwen Hu, Chongyang Ma, Linjie Luo, Hao Li
2015 ACM Transactions on Graphics  
Abstract Human hair presents highly convoluted structures and spans an extraordinarily wide range of hairstyles, which is essential for the digitization of compelling virtual avatars but also one of the  ...  We first construct a large database of manually crafted hair models from several online repositories.  ...  Acknowledgements We would like to thank the gamers and artists for making their hair models available on The Sims Resource and Newsea platform; Lingyu Wei for the script to retrieve the data; the photo  ... 
doi:10.1145/2766931 fatcat:u463lqchpvccrlciikhycsdrxi

On the Performance of GoogLeNet and AlexNet Applied to Sketches

Pedro Ballester, Ricardo Araujo
2016 PROCEEDINGS OF THE THIRTIETH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE AND THE TWENTY-EIGHTH INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE  
We show that both GoogLeNet and AlexNet networks are largely unable to recognize abstract sketches that are easily recognizable by humans.  ...  Our main goal is to better understand the generalization abilities of these networks and their learned inner representations.  ...  We thank the anonymous reviewers for their contribution.  ... 
doi:10.1609/aaai.v30i1.10171 fatcat:unvzqhwubrftbfenibxo2mvqum

A Sketching Interface for Modeling and Editing Hairstyles [article]

Shahzad Malik
2005 Sketch-Based Interfaces and Modeling  
This paper presents interaction techniques and algorithms for modeling and editing virtual 3D hairstyles with a user-friendly sketching interface.  ...  Unlike existing hair modeling systems that require hours of complicated control point manipulations and parameter tweaking, our interface allows for creating expressive hairstyles quickly and easily, even  ...  Acknowledgements We would like to thank Allan Jepson, Joe Laszlo, and Abhishek Ranjan for thoughtful discussions.  ... 
doi:10.2312/sbm/sbm05/185-194 fatcat:pwxgareopne7fdcmyl6scmw4re
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