⚔️ Game Balance Adjustment Tool
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Updated
Jan 7, 2026 - JavaScript
⚔️ Game Balance Adjustment Tool
Lightweight package with variables, custom data model support and optional encryption. Under the hood it uses the same PlayerPrefs system, but creates flexible wrapper on top.
A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
A repository full of samples of popular libraries used by GameDevs
Field of Reeds is 3D dev tool project built with the Godot Engine. It provides procedural terrain generation, dynamic environmental interactions, and other advanced mechanics to enhance 3D world creation.
The procedural voxel tree generator studio for MagicaVoxel
SmartDiff: semantic diff and three-way merge tool for spreadsheet-based config data (.xml/.xlsx/.xls) with optional SVN integration
AI development for Quake3 Arena matches
One-line GitHub repo description: In-game bug reporting for Unity with video capture, log collection, and zero-config BetaHub integration.
Detect Blueprint behavior shift — across migrations, engine upgrades, forks, and refactors.
A Unity editor tool designed to detect unused assets in your project. This tool helps developers clean up their projects by reducing unnecessary resource usage
This is a simple platformer game developed in Godot, created as an educational resource for beginners.
Hey there! This is the official repo for NarrativeFlow's Interpreter Scripts for using your compiled NarrativeFlow project files with your game engine.
In-game bug reporting for Unreal Engine with video capture, log collection, and instant BetaHub submission.
A symbolic cognition engine for emotional AI, narrative modulation, and real-time tone signal inference.
Godot Codex Bridge is a local, reviewable editor automation bridge for Godot 4. It lets Codex inspect projects, apply visible scene/editor changes, run validation, snapshot/rollback edits, and bootstrap new games without API keys or cloud services.
This library allows you to use physics, math and geometry methods for developing games
Tinder-for-bundle-partners for indie devs on Steam. Mutual-yes matching, contact handoff, no middleman.
AssetCoroner is a GitHub Action for game development and 3D asset-heavy repositories that performs an automated thorough post-mortem on binary blobs.
Powerful 2D game engine in modern C++ with SDL2, OpenGL, and ECS. Designed for complex and scalable game development with modular architecture and rendering pipeline.
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