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Nearga/README.md

C# .NET Unity TypeScript Node.js React Capacitor

About Me

Over 20 years of engineering experience (including 7 years at Playtika). Specializing in stabilizing and scaling high-concurrency systems generating $1.5M-$2M in daily revenue.

Technical Core

  • Languages & Frameworks: .NET/C# (15+ years), Unity Engine (7 years), TypeScript (5 years), Node.js (3 years), React (3 years), Capacitor (3 years)
  • Platforms: High-load cross-platform systems across Web and Mobile
  • Approach: Language-agnostic, choosing the right tool to refactor legacy systems into modern, scalable assets

Engineering Philosophy

AI is an instrument for specific task automation, not a replacement for engineering ownership. AI provides the speed, but I provide the standard. I treat every commit as a personal guarantee, ensuring that even when using AI, the final logic is audited and production-ready.

Current Focus

Seeking Lead or Staff Engineering roles to solve complex technical challenges and drive efficiency through modern AI-assisted engineering.

My CV

https://github.com/Nearga/Nearga/blob/main/VITALII_VASYLENKO_2026-05-11.pdf

Pinned Loading

  1. unity-demo_crashmania-ex unity-demo_crashmania-ex Public

    C#

  2. unity-demo_magical-tower unity-demo_magical-tower Public

    C#

  3. unity-demo_last-one-out unity-demo_last-one-out Public

    C#