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Python Super Stupid Space Invaders (PySSSI) Updated: January 28, 2007 - Release 1.0 #include <std_disclaimers.h> It's space invaders. Defend your planet already!! There is also a "meteor storm" kinda level, playing with rotations. And there is a Boss level now too. Woot!! (I'm writing this in order to learn Python... please offer any criticism and/or observations you'd like regarding this!) ------------------------------------------------------------------- The History of SSSI In high school (1984) my friend Greg and I challenged each other to write space invaders. He was a TRS-80 (Trash 80) guy and I was an Apple ][+ guy, and we both had at it. The programs were written in Z-80 and 6502 assembly code and after a few days/weeks of coding them, comparing and taunting each other to add features, we eventually gave it up and got on with our lives. About a decade later I wrote SSSI for the 80x25 IBM PC text-mode screen, just to revamp it a little bit and have some fun. You can see that particular version at www.plbm.com/text Presently I am working on Crazy Invaders as a real PLBM Games product, but in the meantime I thought I'd teach myself Python with PYSSSI, or Python Super Stupid Space Invaders, and here it is. As a historical note, the invader shapes, while clearly patterned after the original game, are actually the exact original bitmaps I created in about 1984 when I wrote a TRS-80 Model 100 version of Space Invaders called SPIN.CO, which you can download and play on my Virtual Vanessa TRS-80 Model 100 emulator.