forked from WeaselGames/godot_luaAPI
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathluaCallableExtra.cpp
More file actions
149 lines (119 loc) · 4.53 KB
/
Copy pathluaCallableExtra.cpp
File metadata and controls
149 lines (119 loc) · 4.53 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
#include "luaCallableExtra.h"
#include "luaAPI.h"
#include "luaTuple.h"
#include <luaState.h>
#ifndef LAPI_GDEXTENSION
#include "core/variant/callable.h"
#else
#include <godot_cpp/variant/callable.hpp>
#endif
void LuaCallableExtra::_bind_methods() {
ClassDB::bind_static_method("LuaCallableExtra", D_METHOD("with_tuple", "Callable", "argc"), &LuaCallableExtra::withTuple);
ClassDB::bind_static_method("LuaCallableExtra", D_METHOD("with_ref", "Callable"), &LuaCallableExtra::withRef);
ClassDB::bind_static_method("LuaCallableExtra", D_METHOD("with_ref_and_tuple", "Callable", "argc"), &LuaCallableExtra::withRefAndTuple);
ClassDB::bind_method(D_METHOD("set_info", "Callable", "argc", "isTuple", "wantsRef"), &LuaCallableExtra::setInfo);
ClassDB::bind_method(D_METHOD("set_tuple", "isTuple"), &LuaCallableExtra::setTuple);
ClassDB::bind_method(D_METHOD("get_tuple"), &LuaCallableExtra::getTuple);
ClassDB::bind_method(D_METHOD("set_wants_ref", "wantsRef"), &LuaCallableExtra::setWantsRef);
ClassDB::bind_method(D_METHOD("get_wants_ref"), &LuaCallableExtra::getWantsRef);
ClassDB::bind_method(D_METHOD("set_argc", "argc"), &LuaCallableExtra::setArgc);
ClassDB::bind_method(D_METHOD("get_argc"), &LuaCallableExtra::getArgc);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tuple", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_tuple", "get_tuple");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wants_ref", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_wants_ref", "get_wants_ref");
ADD_PROPERTY(PropertyInfo(Variant::INT, "argc", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_argc", "get_argc");
}
void LuaCallableExtra::setInfo(Callable function, int argc, bool isTuple, bool wantsRef) {
this->function = function;
this->argc = argc;
this->isTuple = isTuple;
this->wantsRef = wantsRef;
}
void LuaCallableExtra::setTuple(bool value) {
this->isTuple = value;
}
void LuaCallableExtra::setWantsRef(bool value) {
this->wantsRef = value;
}
void LuaCallableExtra::setArgc(int value) {
this->argc = value;
}
bool LuaCallableExtra::getTuple() {
return this->isTuple;
}
bool LuaCallableExtra::getWantsRef() {
return this->wantsRef;
}
int LuaCallableExtra::getArgc() {
return this->argc;
}
// Used for the __call metamethod
int LuaCallableExtra::call(lua_State *state) {
int l_argc = lua_gettop(state) - 1; // We subtract 1 because the LuaCallableExtra is counted
int noneMulty = l_argc;
LuaCallableExtra *func = (LuaCallableExtra *)LuaState::getVariant(state, 1).operator Object *();
if (func == nullptr) {
lua_pushstring(state, "Error during LuaCallableExtra::call func==null");
lua_error(state);
return 0;
}
if (func->isTuple) {
noneMulty = func->argc - 1; // We subtract one because the tuple is countedA
}
Array args;
if (func->wantsRef) {
args.append(Ref<LuaAPI>(LuaState::getAPI(state)));
}
int index = 2; // we start at 2 because the LuaCallableExtra is arg 1
for (int i = 0; i < noneMulty; i++) {
args.append(LuaState::getVariant(state, index++));
}
if (func->isTuple) {
Array tupleArgs;
for (int i = noneMulty; i < l_argc; i++) {
tupleArgs.push_back(LuaState::getVariant(state, index++));
}
args.append(LuaTuple::fromArray(tupleArgs));
}
Vector<const Variant *> mem_args;
mem_args.resize(args.size());
for (int i = 0; i < args.size(); i++) {
mem_args.write[i] = &args[i];
}
const Variant **p_args = (const Variant **)mem_args.ptr();
Variant returned;
#ifndef LAPI_GDEXTENSION
Callable::CallError error;
func->function.callp(p_args, args.size(), returned, error);
if (error.error != error.CALL_OK) {
Ref<LuaError> err = LuaState::handleError(func->function.get_method(), error, p_args, args.size());
lua_pushstring(state, err->getMessage().ascii().get_data());
lua_error(state);
return 0;
}
#else
returned = func->function.callv(args);
#endif
LuaState::pushVariant(state, returned);
if (LuaTuple *tuple = Object::cast_to<LuaTuple>(returned.operator Object *()); tuple != nullptr) {
return tuple->size();
}
return 1;
}
Ref<LuaCallableExtra> LuaCallableExtra::withTuple(Callable func, int argc) {
Ref<LuaCallableExtra> toReturn;
toReturn.instantiate();
toReturn->setInfo(func, argc, true, false);
return toReturn;
}
Ref<LuaCallableExtra> LuaCallableExtra::withRef(Callable func) {
Ref<LuaCallableExtra> toReturn;
toReturn.instantiate();
toReturn->setInfo(func, 0, false, true);
return toReturn;
}
Ref<LuaCallableExtra> LuaCallableExtra::withRefAndTuple(Callable func, int argc) {
Ref<LuaCallableExtra> toReturn;
toReturn.instantiate();
toReturn->setInfo(func, argc, true, true);
return toReturn;
}