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Brain-Controlled Wheelchair Review: From Wet Electrode to Dry Electrode, From Single Modal to Hybrid Modal, From Synchronous to Asynchronous
2021
IEEE Access
During navigation, the user can only control the wheelchair discretely and cannot modify the specified track arbitrarily. ...
Thus, the control of the wheelchair should rely on the navigation system. ...
doi:10.1109/access.2021.3071599
fatcat:xhpadb25wrboreocs6pm7ergku
Combining BCI with Virtual Reality: Towards New Applications and Improved BCI
[chapter]
2012
Towards Practical Brain-Computer Interfaces
The P300 BCI was used to select the command and SSVEP was used to switch on and off the BCI system [16] . ...
Besides BCI performances, other data can also be used to investigate the influence and impact of VR on the BCI. ...
doi:10.1007/978-3-642-29746-5_10
fatcat:ggqe4sbxyfbhho54lqpk6mdwqy
Hybrid Brain-Computer Interface Systems: Approaches, Features, and Trends
[chapter]
2018
Evolving BCI Therapy - Engaging Brain State Dynamics
In this review chapter, single BCI systems are briefly discussed and more detail discussions on hybrid BCIs, their modifications, operations, and performances with comparisons in terms of signal processing ...
So far, various modifications on single BCI systems as well as hybrid are done and the hybrid BCIs have shown increased but insufficient performance. ...
P300-MI hybrid A hybrid P300-MI was used in [70] to control appliances in a virtual environment, in which P300 was used as a device control to operate control panel of virtual devices and MI as a navigation ...
doi:10.5772/intechopen.75132
fatcat:pv2zjc346vhgbfkh7un5ycemnq
Hybrid Brain–Computer Interface Techniques for Improved Classification Accuracy and Increased Number of Commands: A Review
2017
Frontiers in Neurorobotics
In the case of reactive tasks, SSVEP is most widely combined with P300 to increase the number of commands. Passive BCIs, however, are rare. ...
Active and reactive tasks sometimes are combined: motor imagination with steady-state evoked visual potentials (SSVEP) and motor imagination with P300. ...
Navigation and target selection in a virtual environment was demonstrated in Su et al. (2011) using the hybrid MI-P300-based paradigm. ...
doi:10.3389/fnbot.2017.00035
pmid:28790910
pmcid:PMC5522881
fatcat:wcg2mc32mvei3mtvsyropxbzim
Brain-Computer Interface Systems Used for Virtual Reality Control
[chapter]
2011
Virtual Reality
to restore grasping, or navigate a wheelchair in a realistic environment. ...
., 2004) makes the SSVEP BCI easier to use, more likely to provide effective communication for a broader population of users, more reliable, and less fatiguing. ...
doi:10.5772/13467
fatcat:3muwxem3anh5nbcy4ipihq6r7a
Toward smarter BCIs: extending BCIs through hybridization and intelligent control
2011
Journal of Neural Engineering
Software that allows high-level control, incorporates context and the environment and/or uses virtual reality can substantially improve BCI systems. ...
Throughout the paper, we critically address the real benefits of these improvements relative to existing technology and practices. ...
Additionally, evoked potentials (P300) [52] and SSVEPs [53, 54] have been used to control VR feedback and augmented reality [55] . ...
doi:10.1088/1741-2560/9/1/013001
pmid:22156029
fatcat:thbpziri6rhfdeb6vsfgy7aage
Comparative Study of SSVEP- and P300-Based Models for the Telepresence Control of Humanoid Robots
2015
PLoS ONE
The visual stimuli of both the SSVEP-and P300-based models were implemented on a LCD computer monitor with a refresh frequency of 60 Hz. ...
Comparative studies reveal that the SSVEP model yielded faster response to the subject's mental activity with less reliance on channel selection, whereas the P300 model was found to be suitable for more ...
Hong Hu, and Mr. Qi Li for their assistance in performing the experiments reported in this paper. The authors also appreciate the suggestions of the reviewers which have greatly improved the paper. ...
doi:10.1371/journal.pone.0142168
pmid:26562524
pmcid:PMC4642929
fatcat:fwulbdm2w5dw7j66ivlx6falem
An Introductory Tutorial on Brain–Computer Interfaces and Their Applications
2021
Electronics
Recent advances in biomedical engineering, computer science, and neuroscience are making brain–computer interfaces a reality, paving the way to restoring and potentially augmenting human physical and mental ...
The present tutorial aims to survey the principal features and challenges of brain–computer interfaces (such as reliable acquisition of brain signals, filtering and processing of the acquired brainwaves ...
Most BCIs rely on one of three types of mental activities, namely, motor imagery [64] , P300 [65] , and steady-state visually evoked potentials (SSVEPs) [66] . ...
doi:10.3390/electronics10050560
fatcat:g2d57exmcbghlkf2rekmgdjhae
Enrichment of Human-Computer Interaction in Brain-Computer Interfaces via Virtual Environments
2017
Computational Intelligence and Neuroscience
intentions but also on user emotions, and (4) regulate user mental state to increase the differentiation between control and noncontrol modalities. ...
Those cognitive processes take place while a user navigates and explores a virtual environment (VE) and are mainly related to spatial memory storage, attention, and perception. ...
Furthermore, the influences of human factors (such as mental fatigue, frustration, or idleness) and distraction sources (such as other people's conversations, ambient noises, or household appliances working ...
doi:10.1155/2017/6076913
pmid:29317861
pmcid:PMC5727652
fatcat:v5b5kasvmff7nhlm33jr4rojsy
Artificial Intelligence Algorithms in Visual Evoked Potential-Based Brain-Computer Interfaces for Motor Rehabilitation Applications: Systematic Review and Future Directions
2021
Frontiers in Human Neuroscience
Numerous studies have been published on P300- and SSVEP-based non-invasive BCIs, but many of them present two shortcomings: (1) they are not aimed for motor rehabilitation applications, and (2) they do ...
Of the remaining, 28.48% were for spelling, 12.73% for diverse applications (control of wheelchair or home appliances), and only 7.77% were focused on motor rehabilitation. ...
and mental fatigue. ...
doi:10.3389/fnhum.2021.772837
pmid:34899220
pmcid:PMC8656949
fatcat:7ziwytx3kzdkjddhvx3bruejde
Brain Computer Interfaces for Improving the Quality of Life of Older Adults and Elderly Patients
2020
Frontiers in Neuroscience
Then, we describe the state of the art of possible assistive BCI applications for controlling an exoskeleton, a wheelchair and smart home for elderly people with motor control impairments. ...
The basic age-related brain and body changes, the effects of age on cognitive and motor abilities, and several BCI paradigms with typical tasks and outcomes are thoroughly described. ...
a
virtual wheelchair with 14
movements commands
Average accuracy during the
navigation tasks was above
90% and the optional task has
an average of accuracy above
95%
Kaufmann et al., 2014
17 ...
doi:10.3389/fnins.2020.00692
pmid:32694979
pmcid:PMC7339951
fatcat:t2bwewpvyrcfdiklv5jopr6vce
Driving a Semiautonomous Mobile Robotic Car Controlled by an SSVEP-Based BCI
2016
Computational Intelligence and Neuroscience
We also did not observe any negative influence of the simultaneous live video feedback and SSVEP stimulation on the performance of the BCI system. ...
In order to test the control application, a mobile robotic car (MRC) was introduced and a four-class BCI graphical user interface (with live video feedback and stimulation boxes on the same screen) for ...
Acknowledgments The authors would like to thank Thomas Grunenberg from the Faculty of Technology and Bionics at Rhine-Waal University of Applied Sciences for building, programming, and maintaining MRCs ...
doi:10.1155/2016/4909685
pmid:27528864
pmcid:PMC4977417
fatcat:yopuowengbb7tnkgsnkkbqk2au
A Brain Controlled Wheelchair to Navigate in Familiar Environments
2010
IEEE transactions on neural systems and rehabilitation engineering
Figure 5 . 6 : 56 Influence of the threshold on performances of the P300 interface. ...
Emphasis was put on user's safety and comfort: the motion guidance strategy ensures smooth, safe and predictable navigation, while mental effort and fatigue are minimized by reducing control to destination ...
of the code used for the setting up the RTAI system and creating the various components of the system, as described in Section 3.3.2. ...
doi:10.1109/tnsre.2010.2049862
pmid:20460212
fatcat:5hfqzrvoy5hizgizxxzuxl535i
Challenges in clinical applications of brain computer interfaces in individuals with spinal cord injury
2014
Frontiers in Neuroengineering
Additionally, spasmolytic medication and the acute stress reaction with associated episodes of depression may have a negative influence on the modulation of brain waves and therefore the ability to concentrate ...
However, clinicians and patients face many challenges in the application of BCIs. ...
One of the study subjects fell asleep during the training, which indicates a high physical and mental workload during the operation of the BCI. ...
doi:10.3389/fneng.2014.00038
pmid:25309420
pmcid:PMC4174119
fatcat:xx5ux2felnasxdbonys5uqiqvi
A Prototype SSVEP Based Real Time BCI Gaming System
2016
Computational Intelligence and Neuroscience
We have developed a prototype three-class brain-computer interface system, based on the steady state visually evoked potentials paradigm and the Emotiv EPOC headset. ...
In this paper we discuss the typical architecture, paradigms, requirements, and limitations of electroencephalogram-based gaming systems. ...
Acknowledgment The authors also would like to acknowledge the contribution of the COST Action IC1303-Architectures, Algorithms and Platforms for Enhanced Living Environments (AAPELE). ...
doi:10.1155/2016/3861425
pmid:27051414
pmcid:PMC4804071
fatcat:uds2mnprcvgfnloavgzvxiz7zu
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