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Our generative model captures a broad class of characteristic behaviours in a multi-round Investment game. We invert the generative process for a recognition ...
In this paper, we use this generative model to investigate the qualitative classes of behaviour that can emerge in these games.
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The objective of this paper is to show that the behavioural mission of modelling a human being as an agent driven by economic as well as psychological impulses ...
This work investigates the role of finite levels of iterated reasoning and non-selfish utility functions in a Partially Observable Markov Decision Process ...
Dec 8, 2008 · Our generative model captures a broad class of characteristic behaviours in a multi-round Investor-Trustee game. We invert the generative ...
Bayesian Model of Behaviour in Economic Games. Debajyoti Ray · Brooks King ... modeling observed behaviour in Economic games of human subjects. We investigate ...
Our premise is that equilibrium in games arises as the result of learning, and that just what people will learn depends both on the true distribution of.
This paper studies myopic Bayesian learning processes for finite-player, finite-strategy normal form games. Initially, each player is presumed to know his ...
In game theory, a Bayesian game is a strategic decision-making model which assumes players have incomplete information. Players hold private information ...
Mar 23, 2023 · Finally, we test the hypothesis that the model makes better predictions in some games compared to other games and that the model is more ...